5 DICAS SOBRE PHANTOM ABYSS GAMEPLAY VOCê PODE USAR HOJE

5 dicas sobre Phantom Abyss Gameplay você pode usar hoje

5 dicas sobre Phantom Abyss Gameplay você pode usar hoje

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Underwater facility PATHOS-II has suffered intolerable isolation and you’re going to have to make some tough decisions. What makes sense? What is left to fight for?

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This is a blessing that is more useful the later you are in a run. Guardians on their own aren't particularly challenging to deal with, but when you have to dodge both them and the temple's hazards, they can be a nuisance.

If you've never played Phantom Abyss before, now is the perfect time to check it out, and likewise if you haven't played since early in the EA launch, there's a reason to return to it again. But, if you've been routinely playing this game for the past 18 months, you'll likely be a little disappointed that the 1.0 debut didn't come with a bit more meat on its bones, if you will.

Freedom of movement is critical in this game, and the Wings blessing grants you ridiculous amounts of horizontal distance while also negating fall damage due to its slow-falling effect.

If I want to quit midway in, It says I will not be able to try the temple again, but if I die, it captures my phantom but gives me the option to try again, why?

I think it’s quite fun to play in the moment, but it doesn’t quite have the One More Run hook of a proper roguelike. I found myself tabbing out to look at Twitter or check my emails between runs because I wasn’t feeling a strong pull to start the next level.

Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them.

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’ Early Access journey is young, which means there are plenty of opportunities for the development team to optimise the experience and fill in the blanks along the way.

Be warned, you only get one attempt at each temple and failure means you will never see that temple again.  

Additionally, Em excesso whips–each with a different blessing and curse–unlock at seemingly random intervals, which isn’t as satisfying as receiving a reward for a specific accomplishment. 

It's time for Phantom Abyss to transition out of Early Access and into 1.0 later this month, on January 25. The past couple of years have been a great experience for us, and we are very grateful for all the love and support you have shown us during EA. We couldn't have reached this point without your invaluable feedback.

Gunfire is a level-based adventure game featuring FPS action, roguelite gameplay and RPG elements. You’ll play as one of six furry heroes, each with their own unique skills and attacks.

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